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godot [2024/09/09 13:45] admin |
godot [2024/09/09 13:50] (current) admin [Part 5] |
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* Set the ammo to '3' and current_weapon to 'gun'. Test. | * Set the ammo to '3' and current_weapon to 'gun'. Test. | ||
* Create a global script. File -> New Script (based on Node). Name it global. | * Create a global script. File -> New Script (based on Node). Name it global. | ||
- | * Move the ammo and current weapon variables from the player script to the global script. | + | * Move the ammo and current weapon variables from the ui script to the global script. |
* Open the project settings, in Autoload, add the global script and mark it global | * Open the project settings, in Autoload, add the global script and mark it global | ||
* Tweak the project setting page, allow fullscreen too | * Tweak the project setting page, allow fullscreen too |