events:getting_started_with_godot_in_3d
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Notes for everyone
Create 3D spatial node, called World
Add child node, create KinematicBody, called Player
Add child node to player, type Collision Shape, type capsule
Make vertical. Transform x by 90 degrees. Set radius to 0.75, height to 1.25.
Notes for me
events/getting_started_with_godot_in_3d.1585588241.txt.gz · Last modified: 2020/03/30 18:10 by admin